![]() ![]() Now, I mentioned earlier that I had written it off initially as something I would absolutely not be interested in. The dodging felt fluid, the satisfaction from letting loose a flurry of arrows upon my enemies was perfect, and kicking down a door that splattered blood all over a room never got boring. I loved the weapons, the reactivity of the controls, the absolute brutality of it all. Something about it grabbed me immediately. That game, as you might have guessed by now, was Dead Cells. I knew enough about it to write it off for a while, until I stumbled upon a used copy in a local GameStop and decided to pull the trigger. This time, I went with this game of which I had heard much, but seen very little. ![]() Losing even 5 minutes of progress means I don’t play your game. As it turns out, I absolutely loathe pointlessly difficult games. ![]() Sometimes it worked out, such as the case of Ittle Dew 2+, other times, I was not so lucky, like the case of Salt & Sanctuary. Since I received my Switch on launch day, I’ve made quite a few “gamble” purchases: games that seemed interesting despite being in a genre that wasn’t historically my thing, games that I knew very little about, etc. I don’t know what the hell that even meant, but my point is, sometimes I like to change things up a bit. I’m the kind of guy who likes to trade in my well-worn yet reliable action-RPG skirt for an ass-hugging rogue-like Metroidvania pantsuit every once in a blue moon. ![]()
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